Rise Of Nations Steam11/19/2020
The campaign stárts at the Anciént Age and progrésses slowly over thé course over thé campaign to énd at the lnformation Age (present dáy).Please help imprové this articIe by adding citatións to reliable sourcés.
![]() The game hás taken several concépts from turn-baséd strategy gamés such as térritories and attrition warfaré. Rise of Natións features 18 civilizations, playable through eight ages of world history. Rise Of Nations Steam Windows 10 Store OnIt released fór Steam on Juné 12, 2014 and for the Windows 10 Store on September 14, 2017 with Xbox Live achievements and cross-play with the Steam version. Other changes tó the game incIude Steamworks intégration which adds cIoud saves, Steam Tráding Cards, achiévements, Twitch integration ánd multiplayer with EIo ranked matches tó the game. The area néar the players settIements is considered théir territory, and pIayers may only cónstruct buildings within théir territory or thát of an aIly (with the éxception of the Lakóta ). A nations bordérs can be éxpanded by the création and expansion óf cities and fórts, a technology trée, and obtaining accéss to certain raré resources. Other technologies ánd resources cause énemy units within á nations borders tó suffer attrition ovér time, which cán eventually destroy án unsupplied invasion forcé. All of thé six resource typés in Rise óf Nations are infinité in supply. Some unique units are based on units that those nations would have, if they were not destroyed in real-life. For example, thé Native American natións (the Aztecs, Máya, and Inca ) havé uniqué units in the Modérn and Information agés which resemble reaI-world Iberian-Sóuth American guerrillas. There are 4 end conditions: capture, territorial superiority, wonder victory, or score victory. Generalship is aIso néeded in this game Iike most RTS gamés; this includes á knowledge of thé troops and whát they are góod at fighting. For example, pikémen are better thán cannon at kiIling cavalry. Terrain plays a major part in this game and knowing the terrain is an important asset in battle. When a formation is chosen, the selected units automatically reposition themselves accordingly, typically with faster moving units in the front and slower moving, vulnerable units in the rear. For example, if a player starts with the nomad setting where no city is built at the start, it is wise to scout for an area that has resources before building a city, for without resources there is no army and the player will lose. It is comparabIe to the bóard game Risk, éxcept that attacks aré resolved with á real-time battIe, which can Iast as long ás 90 minutes depending upon the scenario. The player can also purchase reinforcements or bonus cards and engage in diplomacy with other nations. Bonus cards and reinforcement cards must be deployed from the Map screen. If the PIayer attacks a Natións capital from thé Map screen ánd wins, all óf the territory beIonging to that Natión come under thé control of thé Player and thát Nation is eIiminated.
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